Vorlage:Popup Item: Unterschied zwischen den Versionen

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<includeonly> <div class="item_container {{{wear|}}} {{#if:{{{bg|}}}|{{#ifexpr:{{{bg|}}}=0|empty|}}|}}">{{#if:{{{wear|}}}|[[Datei:Wear_{{{3}}}.png|link=]]|[[Datei:{{{1}}}.png|link=]]}}<div class="popup_window "><div class="popup_front"><div class="tw_bg_tl"></div><div class="tw_bg_tr"></div><div class="tw_bg_bl"></div><div class="tw_bg_br"></div></div><div class="popup_contents"> <div class="popup_image"> [[Datei:{{{1}}}.png|link=]]</div>[[Datei:TrennerVorlage.png|center|100px|link=]]<p class="popup_name">{{{1}}}</p><p class="popup_type">{{{2}}}</p><br/>{{#if:{{{dmg|}}}|<p class="popup_dmg">{{{dmg|;}}} Basisschaden</p>{{#if:{{{dmglvl|}}}|<p class="popup_dmg">+<span class="calc" id="{{{dmglvl|;}}}">{{{dmglvl|;}}}</span> Schaden <span class="per_level"></span></p><br/>|<br/>}}|}}<div class="popup_stats"> {{#if:{{{str|}}}|<p class="popup_attribute">{{Popup bonus|{{{str}}}|Stärke}}</p>|}} {{#if:{{{mob|}}}|<p class="popup_attribute">{{Popup bonus|{{{mob}}}|Beweglichkeit}}</p>|}} {{#if:{{{dex|}}}|<p class="popup_attribute">{{Popup bonus|{{{dex}}}|Geschicklichkeit}}</p>|}} {{#if:{{{cha|}}}|<p class="popup_attribute">{{Popup bonus|{{{cha}}}|Charisma}}</p>|}} {{#if:{{{con|}}}|<p class="popup_skill">{{Popup bonus|{{{con}}}|Errichten}}</p>|}} {{#if:{{{vig|}}}|<p class="popup_skill">{{Popup bonus|{{{vig}}}|Schlagkraft}}</p>|}} {{#if:{{{tou|}}}|<p class="popup_skill">{{Popup bonus|{{{tou}}}|Zähigkeit}}</p>|}} {{#if:{{{sta|}}}|<p class="popup_skill">{{Popup bonus|{{{sta}}}|Ausdauer}}</p>|}} {{#if:{{{hea|}}}|<p class="popup_skill">{{Popup bonus|{{{hea}}}|Lebenspunkte}}</p>|}} {{#if:{{{rspkt|}}}|<p class="popup_skill">{{Popup bonus|{{{rspkt}}}|Respekt}}</p>|}} {{#if:{{{rid|}}}|<p class="popup_skill">{{Popup bonus|{{{rid}}}|Reiten}}</p>|}} {{#if:{{{ref|}}}|<p class="popup_skill">{{Popup bonus|{{{ref}}}|Reflex}}</p>|}} {{#if:{{{dod|}}}|<p class="popup_skill">{{Popup bonus|{{{dod}}}|Ausweichen}}</p>|}} {{#if:{{{hid|}}}|<p class="popup_skill">{{Popup bonus|{{{hid}}}|Verstecken}}</p>|}} {{#if:{{{swi|}}}|<p class="popup_skill">{{Popup bonus|{{{swi}}}|Schwimmen}}</p>|}} {{#if:{{{aim|}}}|<p class="popup_skill">{{Popup bonus|{{{aim}}}|Zielen}}</p>|}} {{#if:{{{sho|}}}|<p class="popup_skill">{{Popup bonus|{{{sho}}}|Schießen}}</p>|}} {{#if:{{{pit|}}}|<p class="popup_skill">{{Popup bonus|{{{pit}}}|Fallen stellen}}</p>|}} {{#if:{{{fin|}}}|<p class="popup_skill">{{Popup bonus|{{{fin}}}|Fingerfertigkeit}}</p>|}} {{#if:{{{rep|}}}|<p class="popup_skill">{{Popup bonus|{{{rep}}}|Reparieren}}</p>|}} {{#if:{{{lea|}}}|<p class="popup_skill">{{Popup bonus|{{{lea}}}|Leiten}}</p>|}} {{#if:{{{tac|}}}|<p class="popup_skill">{{Popup bonus|{{{tac}}}|Taktik}}</p>|}} {{#if:{{{tra|}}}|<p class="popup_skill">{{Popup bonus|{{{tra}}}|Handeln}}</p>|}} {{#if:{{{ani|}}}|<p class="popup_skill">{{Popup bonus|{{{ani}}}|Mit Tieren umgehen}}</p>|}} {{#if:{{{app|}}}|<p class="popup_skill">{{Popup bonus|{{{app}}}|Auftreten}}</p>|}} </div><br/><div class="popup_fb_stats">{{#if:{{{fbdef|}}}|<p>+{{{fbdef|;}}} <b>Verteidigung</b> (MPI)</p>|}}{{#if:{{{fboff|}}}|<p>+{{{fboff|;}}}  <b>Angriff</b> (MPI)</p>|}}{{#if:{{{fbres|}}}|<p>+{{{fbres|;}}}  <b>Widerstand</b> (Fortkampfbonus)</p>|}}{{#if:{{{fbdefs|}}}|<p>+{{{fbdefs|;}}}  <b>Verteidigung</b> (Fortkampf Sektorbonus)</p>|}}{{#if:{{{fboffs|}}}|<p>+{{{fboffs|;}}}  <b>Angriff</b> (Fortkampf Sektorbonus)</p>|}}{{#if:{{{fbdmgs|}}}|<p>+{{{fbdmgs|;}}}  <b>Schaden</b> (Fortkampf Sektorbonus)</p>|}}</div> <div class="popup_text">{{#if:{{{t1|}}}|<br/><p>{{{t1}}}</p>|}}{{#if:{{{t2|}}}|<p>{{{t2}}}</p>|}}{{#if:{{{t3|}}}|<p>{{{t3}}}</p>|}}{{#if:{{{t4|}}}|<p >{{{t4}}}</p>|}}</div><div class="popup_bonus">{{#if:{{{b1|}}}|<br/><p>{{{b1|}}}</p>|}}{{#if:{{{b2|}}}|<p>{{{b2|}}}</p>|}}{{#if:{{{b3|}}}|<p>{{{b3|}}}</p>|}}{{#if:{{{b4|}}}|<p>{{{b4|}}}</p>|}}</div><br/>{{#if:{{{job1|}}}|<div style="text-align:center;"><table class="popup_job"><tr><td>{{Img|{{{job1|}}}}}</td><td><span>&nbsp;&nbsp;{{{job1|}}}</span></td></tr>{{#if:{{{job2|}}}|<tr><td>{{Img|{{{job2|}}}}}</td><td><span>&nbsp;&nbsp;{{{job2|}}}</span></td></tr>|}}{{#if:{{{job3|}}}|<tr><td>{{Img|{{{job3|}}}}}</td><td><span>&nbsp;&nbsp;{{{job3|}}}</span></td></tr>|}}</table></div>|}}{{#ifeq:{{{crafted|}}}|1|<div style="text-align:center;"><table  class="popup_crafteditem"><tr><td>{{Img|{{{crafted|}}}|}}</td><td><table><tr>{{#if:{{{crafted_m1|}}}|<td>{{Img|{{{crafted_m1|}}}|36}}</td>|}}{{#if:{{{crafted_m2|}}}|<td>{{Img|{{{crafted_m2|}}}|36}}</td>|}}{{#if:{{{crafted_m3|}}}|<td>{{Img|{{{crafted_m3|}}}|36}}</td>|}}{{#if:{{{crafted_m4|}}}|<td>{{Img|{{{crafted_m4|}}}|36}}</td>|}}{{#if:{{{crafted_m5|}}}|<td>{{Img|{{{crafted_m5|}}}|36}}</td>|}}</tr><tr>{{#if:{{{crafted_nb1|}}}|<td><span>x{{{crafted_nb1|}}}</span></td>|}}{{#if:{{{crafted_nb2|}}}|<td><span>x{{{crafted_nb2|}}}</span></td>|}}{{#if:{{{crafted_nb3|}}}|<td><span>x{{{crafted_nb3|}}}</span></td>|}}{{#if:{{{crafted_nb4|}}}|<td><span>x{{{crafted_nb4|}}}</span></td>|}}{{#if:{{{crafted_nb5|}}}|<td><span>x{{{crafted_nb5|}}}</span></td>|}}</tr></table></td></tr></table></div>|}}<div class="popup_infos">{{#if:{{{spd|}}}|<br/><p class="popup_speed">Geschwindigkeit: +{{{spd|;}}}%</p><br/>|}}{{#if:{{{set|}}}|<p class="popup_set">{{{set|;}}}</p><br/>|}}{{#if:{{{sp|}}}|{{Img|Buy price}}{{{bp|;}}}&nbsp;&nbsp;&nbsp;&nbsp;{{Img|Sell price}}&nbsp;{{{sp|;}}}|<i>Nicht verkaufbar</i>}}<br/><br/>{{#if:{{{lvl|}}}|Level <b>{{{lvl|;}}}</b>|}}{{#if:{{{sex|}}}|&nbsp;&nbsp;&nbsp;{{#ifexpr:{{{sex|}}}=0|{{Img|Gender_m}}|}}{{#ifexpr:{{{sex|}}}=1|{{Img|Gender_f}}|}}|}} {{#if:{{{upg|}}}|&nbsp;&nbsp;&nbsp;<p class="popup_upgradeable">{{#ifexpr:{{{upg|}}}=0|<span class="popup_txtred">Nicht veredelbar</span>|<span class="popup_txtgreen">Veredelbar</span>}}</p>|}}{{#if:{{{id|}}}|<p class="popup_id"><br/>ID: <b>{{{id|;}}}</b></p>|}}</div> </div></div>{{#if:{{{nb|}}}|<div class="item_number">{{{nb}}}</div>|}}</div></includeonly>
<includeonly> <div class="item_container {{{wear|}}} {{#if:{{{bg|}}}|{{#ifexpr:{{{bg|}}}=0|empty|}}|}}">{{#if:{{{wear|}}}|[[Datei:Wear_{{{3}}}.png|link=]]|[[Datei:{{{img}}}.png|link=]]}}<div class="popup_window "><div class="popup_front"><div class="tw_bg_tl"></div><div class="tw_bg_tr"></div><div class="tw_bg_bl"></div><div class="tw_bg_br"></div></div><div class="popup_contents"> <div class="popup_image"> [[Datei:{{{img}}}.png|link=]]</div>[[Datei:TrennerVorlage.png|center|100px|link=]]<p class="popup_name">{{{1}}}</p><p class="popup_type">{{{2}}}</p><br/>{{#if:{{{dmg|}}}|<p class="popup_dmg">{{{dmg|;}}} Basisschaden</p>{{#if:{{{dmglvl|}}}|<p class="popup_dmg">+<span class="calc" id="{{{dmglvl|;}}}">{{{dmglvl|;}}}</span> Schaden <span class="per_level"></span></p><br/>|<br/>}}|}}<div class="popup_stats"> {{#if:{{{str|}}}|<p class="popup_attribute">{{Popup bonus|{{{str}}}|Stärke}}</p>|}} {{#if:{{{mob|}}}|<p class="popup_attribute">{{Popup bonus|{{{mob}}}|Beweglichkeit}}</p>|}} {{#if:{{{dex|}}}|<p class="popup_attribute">{{Popup bonus|{{{dex}}}|Geschicklichkeit}}</p>|}} {{#if:{{{cha|}}}|<p class="popup_attribute">{{Popup bonus|{{{cha}}}|Charisma}}</p>|}} {{#if:{{{con|}}}|<p class="popup_skill">{{Popup bonus|{{{con}}}|Errichten}}</p>|}} {{#if:{{{vig|}}}|<p class="popup_skill">{{Popup bonus|{{{vig}}}|Schlagkraft}}</p>|}} {{#if:{{{tou|}}}|<p class="popup_skill">{{Popup bonus|{{{tou}}}|Zähigkeit}}</p>|}} {{#if:{{{sta|}}}|<p class="popup_skill">{{Popup bonus|{{{sta}}}|Ausdauer}}</p>|}} {{#if:{{{hea|}}}|<p class="popup_skill">{{Popup bonus|{{{hea}}}|Lebenspunkte}}</p>|}} {{#if:{{{rspkt|}}}|<p class="popup_skill">{{Popup bonus|{{{rspkt}}}|Respekt}}</p>|}} {{#if:{{{rid|}}}|<p class="popup_skill">{{Popup bonus|{{{rid}}}|Reiten}}</p>|}} {{#if:{{{ref|}}}|<p class="popup_skill">{{Popup bonus|{{{ref}}}|Reflex}}</p>|}} {{#if:{{{dod|}}}|<p class="popup_skill">{{Popup bonus|{{{dod}}}|Ausweichen}}</p>|}} {{#if:{{{hid|}}}|<p class="popup_skill">{{Popup bonus|{{{hid}}}|Verstecken}}</p>|}} {{#if:{{{swi|}}}|<p class="popup_skill">{{Popup bonus|{{{swi}}}|Schwimmen}}</p>|}} {{#if:{{{aim|}}}|<p class="popup_skill">{{Popup bonus|{{{aim}}}|Zielen}}</p>|}} {{#if:{{{sho|}}}|<p class="popup_skill">{{Popup bonus|{{{sho}}}|Schießen}}</p>|}} {{#if:{{{pit|}}}|<p class="popup_skill">{{Popup bonus|{{{pit}}}|Fallen stellen}}</p>|}} {{#if:{{{fin|}}}|<p class="popup_skill">{{Popup bonus|{{{fin}}}|Fingerfertigkeit}}</p>|}} {{#if:{{{rep|}}}|<p class="popup_skill">{{Popup bonus|{{{rep}}}|Reparieren}}</p>|}} {{#if:{{{lea|}}}|<p class="popup_skill">{{Popup bonus|{{{lea}}}|Leiten}}</p>|}} {{#if:{{{tac|}}}|<p class="popup_skill">{{Popup bonus|{{{tac}}}|Taktik}}</p>|}} {{#if:{{{tra|}}}|<p class="popup_skill">{{Popup bonus|{{{tra}}}|Handeln}}</p>|}} {{#if:{{{ani|}}}|<p class="popup_skill">{{Popup bonus|{{{ani}}}|Mit Tieren umgehen}}</p>|}} {{#if:{{{app|}}}|<p class="popup_skill">{{Popup bonus|{{{app}}}|Auftreten}}</p>|}} </div><br/><div class="popup_fb_stats">{{#if:{{{fbdef|}}}|<p>+{{{fbdef|;}}} <b>Verteidigung</b> (MPI)</p>|}}{{#if:{{{fboff|}}}|<p>+{{{fboff|;}}}  <b>Angriff</b> (MPI)</p>|}}{{#if:{{{fbres|}}}|<p>+{{{fbres|;}}}  <b>Widerstand</b> (Fortkampfbonus)</p>|}}{{#if:{{{fbdefs|}}}|<p>+{{{fbdefs|;}}}  <b>Verteidigung</b> (Fortkampf Sektorbonus)</p>|}}{{#if:{{{fboffs|}}}|<p>+{{{fboffs|;}}}  <b>Angriff</b> (Fortkampf Sektorbonus)</p>|}}{{#if:{{{fbdmgs|}}}|<p>+{{{fbdmgs|;}}}  <b>Schaden</b> (Fortkampf Sektorbonus)</p>|}}</div> <div class="popup_text">{{#if:{{{t1|}}}|<br/><p>{{{t1}}}</p>|}}{{#if:{{{t2|}}}|<p>{{{t2}}}</p>|}}{{#if:{{{t3|}}}|<p>{{{t3}}}</p>|}}{{#if:{{{t4|}}}|<p >{{{t4}}}</p>|}}</div><div class="popup_bonus">{{#if:{{{b1|}}}|<br/><p>{{{b1|}}}</p>|}}{{#if:{{{b2|}}}|<p>{{{b2|}}}</p>|}}{{#if:{{{b3|}}}|<p>{{{b3|}}}</p>|}}{{#if:{{{b4|}}}|<p>{{{b4|}}}</p>|}}</div><br/>{{#if:{{{job1|}}}|<div style="text-align:center;"><table class="popup_job"><tr><td>{{Img|{{{job1|}}}}}</td><td><span>&nbsp;&nbsp;{{{job1|}}}</span></td></tr>{{#if:{{{job2|}}}|<tr><td>{{Img|{{{job2|}}}}}</td><td><span>&nbsp;&nbsp;{{{job2|}}}</span></td></tr>|}}{{#if:{{{job3|}}}|<tr><td>{{Img|{{{job3|}}}}}</td><td><span>&nbsp;&nbsp;{{{job3|}}}</span></td></tr>|}}</table></div>|}}{{#ifeq:{{{crafted|}}}|1|<div style="text-align:center;"><table  class="popup_crafteditem"><tr><td>{{Img|{{{crafted|}}}|}}</td><td><table><tr>{{#if:{{{crafted_m1|}}}|<td>{{Img|{{{crafted_m1|}}}|36}}</td>|}}{{#if:{{{crafted_m2|}}}|<td>{{Img|{{{crafted_m2|}}}|36}}</td>|}}{{#if:{{{crafted_m3|}}}|<td>{{Img|{{{crafted_m3|}}}|36}}</td>|}}{{#if:{{{crafted_m4|}}}|<td>{{Img|{{{crafted_m4|}}}|36}}</td>|}}{{#if:{{{crafted_m5|}}}|<td>{{Img|{{{crafted_m5|}}}|36}}</td>|}}</tr><tr>{{#if:{{{crafted_nb1|}}}|<td><span>x{{{crafted_nb1|}}}</span></td>|}}{{#if:{{{crafted_nb2|}}}|<td><span>x{{{crafted_nb2|}}}</span></td>|}}{{#if:{{{crafted_nb3|}}}|<td><span>x{{{crafted_nb3|}}}</span></td>|}}{{#if:{{{crafted_nb4|}}}|<td><span>x{{{crafted_nb4|}}}</span></td>|}}{{#if:{{{crafted_nb5|}}}|<td><span>x{{{crafted_nb5|}}}</span></td>|}}</tr></table></td></tr></table></div>|}}<div class="popup_infos">{{#if:{{{spd|}}}|<br/><p class="popup_speed">Geschwindigkeit: +{{{spd|;}}}%</p><br/>|}}{{#if:{{{set|}}}|<p class="popup_set">{{{set|;}}}</p><br/>|}}{{#if:{{{sp|}}}|{{Img|Buy price}}{{{bp|;}}}&nbsp;&nbsp;&nbsp;&nbsp;{{Img|Sell price}}&nbsp;{{{sp|;}}}|<i>Nicht verkaufbar</i>}}<br/><br/>{{#if:{{{lvl|}}}|Level <b>{{{lvl|;}}}</b>|}}{{#if:{{{sex|}}}|&nbsp;&nbsp;&nbsp;{{#ifexpr:{{{sex|}}}=0|{{Img|Gender_m}}|}}{{#ifexpr:{{{sex|}}}=1|{{Img|Gender_f}}|}}|}} {{#if:{{{upg|}}}|&nbsp;&nbsp;&nbsp;<p class="popup_upgradeable">{{#ifexpr:{{{upg|}}}=0|<span class="popup_txtred">Nicht veredelbar</span>|<span class="popup_txtgreen">Veredelbar</span>}}</p>|}}{{#if:{{{id|}}}|<p class="popup_id"><br/>ID: <b>{{{id|;}}}</b></p>|}}</div> </div></div>{{#if:{{{nb|}}}|<div class="item_number">{{{nb}}}</div>|}}</div></includeonly>


<noinclude>
<noinclude>

Version vom 11. Mai 2017, 12:39 Uhr


  • Um diese Vorlage einzubinden, erstelle eine neue Vorlagenseite "Vorlage:Item [Name]" mit diesem Codeinhalt :

<includeonly>{{Popup Item|[Name]|[Type]|[Img]|bg={{{bg|1}}}|nb={{{nb|}}}|[optional parameters]}}</includeonly><.noinclude>[[Category:[Category name]]]<center>{{Item [Name]}}</center></.noinclude>

  • Optionale Parameter : Nur mit Werten füllen (kein "+" davor oder ähnlichem)

str=Stärke
mob=Beweglichkeit
dex=Geschicklichkeit
cha=Charisma
con=Errichten
vig=Schlagkraft
tou=Zähigkeit
sta=Ausdauer
hea=Lebenspunkte
rid=Reiten
ref=Reflex
dod=Ausweichen
hid=Verstecken
swi=Schwimmen
aim=Zielen
sho=Schießen
pit=Fallen stellen
fin=Fingerfertigkeit
rep=Reparieren
lea=Leiten
tac=Taktik
tra=Handeln
ani=Mit Tieren umgehen
app=Auftreten
dmg=Basisschaden (min-max)
dmglvl=Schaden per Level
fbdef=Verteidigung (FK)
fboff=Angriff (FK)
fbres=Widerstand (FK)
fbdefs=Verteidigung (FK Sektor)
fboffs=Angriff (FK Sektor)
fbdmgs=Schaden (FK Sektor)
t1=Freier Text 1
t2=Freier Text 2
t3=Freier Text 3
t4=Freier Text 4
spd=Geschwindigkeit
set=Setname
bp=Einkaufspreis
sp=Verkaufspreis
lvl=benötigtes Level
sex=(0=männlich/1=weiblich)
upg=Veredelbar (0/1)
id=Item id
wear=nimmt das Wear-Bild
b1 - b4=Buff-Effekte
job1, job2, job3=Wo kann das Item gefunden werden
crafted=Wenn es hergestellt werden kann, ist zugleich der Beruf
crafted_m1 - crafted_5=Benötigte Produkte
crafted_nb1 - crafted_nb5=Anzahl

  • Beispiel :

<includeonly>{{Popup Item|Lees Gewehr|Gewehr|oktoberfest_2016_fort_1|bg={{{bg|1}}}|nb={{{nb|}}}|mob=0.04|hid=0.08|aim=0.04|tac=0.04|dmglvl=2|dmg=20-40|lvl=1|upg=1|set=Robert Lees Waffen|job1=swine|job2=sugar|sex=1|b1=+20% Glück|crafted=Quacksalber|crafted_m1=Ground_coffee|crafted_nb1=15}}</includeonly><.noinclude>[[Category:Gewehr]]<center>{{Item Lees Gewehr}}</center></.noinclude>

[[Datei:{{{img}}}.png|link=]]


  • Code um das Item einer Seite hinzuzufügen :

{{Item [Name]|[optional parameters]}}

Diese Parameter sind optional:
bg=0 (wenn kein Hintergrund)
nb=Anzahl Items

  • Beispiel :

{{Item Lees Mantel|nb=2|bg=0}} Vorlage:Item Lees Mantel

{{Item Lees Mantel}} Vorlage:Item Lees Mantel


Wichtig: Die Punkte müssen noch entfernt werden bei <.noinclude></.noinclude>