Rette den Saloon Teil 2: Unterschied zwischen den Versionen
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{{ | [[Category:Quests]] | ||
[[Category:Quests]] | |||
==Rette den Saloon Teil 2== | |||
{{Quests | |||
|name=Neue Banditen | |||
|questgiver=Barkeeper Henry Walker | |||
|filename=Barkeeper | |||
|unlock=Erreiche Level 8<br> | |||
'''Erledige:'''<br />[[Feuerherz#Die letzte Zutat|Feuerherz]] | |||
|complete=Besiege Bad McQueens Handlanger. | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
|start text=Oh Gott! Wir sind verloren! Bad McQueen und seine Bande ist hier. Er ist der Oberboss der Banditen. Sie sind hier um aufzuklären, was mit Ben Higgs und Gary passiert ist. Da vorne ist einer von ihnen! Tu etwas! | |||
|finish text=Der Handlanger wäre schonmal erledigt. Aber es werden immer neue Banditen kommen. Wir müssen den Oberboss Bad McQueen ausschalten. | |||
}} | |||
{{Quests | |||
|name=Aufrüsten | |||
|questgiver=Barkeeper Henry Walker | |||
|filename=Barkeeper | |||
|unlock='''Erledige:'''<br />[[Rette den Saloon Teil 2#Neue Banditen|Rette den Saloon Teil 2]] | |||
|complete={{JobReq|Attach spurs|Sporen anbringen|4x}} | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
|start text=Wir werden dir alle helfen, Bad McQueen zu besiegen. Maria kann dir spezielle Kleidung nähen, die dich besonders stark macht. Dazu braucht sie Nadel und Faden. Ich glaube solche werden auch beim Sporen anbringen benutzt. | |||
Manchmal findest du beim Arbeiten besondere, geheime Gegenstände, die du für eine Quest brauchst. Sie werden nicht im Arbeitenfenster angezeigt. | |||
|finish text=Super, bringe Maria gleich die Nadel und den Faden. Zusammen werden wir Bad McQueen besiegen und endlich Ruhe vor Banditen haben! | |||
}} | |||
{{Quests | |||
|name=Aufrüsten | |||
|questgiver=Maya Roalstad | |||
|filename=Lady | |||
|unlock='''Erledige:'''<br />[[Rette den Saloon Teil 2#Aufrüsten|Rette den Saloon Teil 2]]<br /> | |||
{{ItemBorder|Needleandthreat|Needle and thread|1}} | |||
|complete={{ItemBorder|Needleandthreat|Needle and thread|1}} | |||
{{ItemBorder|Cottonbale|Bale of cotton|1}} | |||
{{JobReq|Picking cotton|Picking cotton|1x}} | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
{{ItemReward|tutorial_pants|Starter pants}} | |||
|start text=Ah, so you've found a needle and thread during your most recent job. If you can find a bit of cotton, I could sew you a piece of clothing that will help you in the duel against Super boss Bad McQueen. Quest hint: A bale of cotton is a special item. You will find it when picking cotton. | |||
|finish text=Sweet! These pants grant you a bonus to the skills Toughness and Reflex. This means, you will suffer less damage from melee weapons and firearms. | |||
}} | |||
{{Quests | |||
|name=Arming up | |||
|questgiver=Maya Roalstad | |||
|filename=Lady | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#Arming up|Arming Up]] | |||
|complete= | |||
|reward={{ItemReward|dustRag|Dust rag}} | |||
{{Reward|experience|100|100 Experience points}} | |||
|start text=Wonderful, the poncho fits just right. Oh wait a second, I think I have something else for you. Take this dust rag, it is nothing special really, but you can sell it for some good coin. | |||
|finish text=I have also given you as much experience as I could scrape up. Hopefully you can now vanquish that dirty dog of a bandit boss. Henry has something for you too. | |||
}} | |||
{{Quests | |||
|name=Arming up | |||
|questgiver=Barkeeper Henry Walker | |||
|filename=Barkeeper | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#Arming up|Arming up]] | |||
|complete= | |||
|reward={{ItemReward|dustRag|Dust rag}} | |||
{{Reward|experience|100|100 Experience points}} | |||
|start text=I also wish to assist you in beating Bad McQueen. I'll give you a heap of experience and a good bandana. Bad McQueen will be surprised when he sees it. | |||
|finish text=Oh, you got one already from Maya? Well, then you have two now... won't harm. And maybe the Sheriff has some use for it. | |||
}} | |||
{{Quests | |||
|name=Trading | |||
|questgiver=Sheriff John Fitzburn | |||
|filename=Sheriffnpc | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#Arming up|Arming Up]] | |||
|complete=Selling "Dust rag"! | |||
|reward={{Reward|experience|100|100 Experience points}} | |||
|start text=How on earth could we get hold of some more money to buy you a horse? Now, I see you have two of those daffy bandanas. How about selling one of them to the mobile trader? Quest hint: Open your inventory. You can find the traveling trader in the upper part of your inventory window. Sell the item by clicking on it. | |||
|finish text=Good, I knew he would like to get his hands on it. Now we can buy a horse for you. With all the experience I have saved up for you even Bad McQueen might be slightly intimidated. | |||
}} | |||
{{Quests | |||
|name=Horse | |||
|questgiver=Sheriff John Fitzburn | |||
|filename=Sheriffnpc | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#Trading|Trading]] | |||
|complete=$ 200 | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
{{ItemReward|youngStalion|Young stallion}} | |||
|start text=I spoke to the horse dealer. He has made us a good price: 200$ for one of his finest horses. | |||
|finish text=Super! I have bought the horse, a beautiful young stallion. That will make quite an impression. I believe Waupee may have something for you too that will aid in ousting Mr. McQueen. Talk to him and see what it is. | |||
}} | |||
{{Quests | |||
|name=Arming up | |||
|questgiver=Waupee | |||
|filename=Indian | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#Horse|Horse]] | |||
|complete={{ItemBorder|tabacco|Tobacco|1}} | |||
|reward={{Reward|experience|100|100 Experience points}} | |||
|start text=The big fight against Bad McQueen? Count me in! I have another great tobacco recipe for you. You have to bring me a tobacco leaf and we can get working on it. After a good smoke you will feel much more experienced. Quest hint: Remember? The small compass automatically opens the minimap where the applicable job locations are marked. | |||
|finish text=Here are your new pants. They will grant you a bonus towards Riding and you will get across the prairies a lot faster. This will shortly come in handy. | |||
}} | |||
{{Quests | |||
|name=The sword master | |||
|questgiver=Waupee | |||
|filename=Indian | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#Arming up|Arming up]] | |||
|complete= '''Resolve:'''<br />[[Save the saloon, part 2#The sword master|The sword master]] | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
|start text=In my village there is a very competent gunsmith. His name is Little Eagle. Let's call on him and ask him if he can forge a weapon for you which will aid in the big fight ahead. Quest hint: Open the minimap and search for the yellow dot. They represent quest givers on the map. You will find Little Eagle in the Indian camp in the South East. | |||
|finish text=Here we are. Now go talk to Little Eagle. He is waiting for you. | |||
}} | |||
{{Quests | |||
|name=The sword master | |||
|questgiver=Little Eagle | |||
|filename=tiny_eagle | |||
|unlock='''Accept:'''<br />[[Save the saloon, part 2#The sword master|The sword master]]<br /> or '''Resolve:'''<br />[[Save the saloon, part 2#The sword master|The sword master]] | |||
Go to Little Eagle | |||
|complete={{ItemBorder|Planks|Wood|2}} | |||
Go to Little Eagle | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
|start text=Hello {PLAYER_NAME}. You want me to forge a weapon for you to beat the Boss of the bandits? First show me you are strong enough and bring me enough wood for the forge fire. Quest hint: To collect wood you need to be Level 12. Gain a few levels by doing other quests or jobs. Alternatively you can unlock the job if you have enough labor points. Once you have gathered the wood, return to Little Eagle. | |||
|finish text=You are worthy of one of my weapons. I will now kindle the forge with this wood. | |||
}} | |||
{{Quests | |||
|name=The sword master | |||
|questgiver=Little Eagle | |||
|filename=tiny_eagle | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#The sword master|The sword master]]<br /> | |||
Go to Little Eagle | |||
|complete=Go to Little Eagle<br /> | |||
{{JobReq|Tanning|Tanning deer skin|4x}} | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
{{ItemReward|tutorial_belt|Starter belt}} | |||
|start text=For the expert weapon I need leather to produce an expert handle. You can assist me by tanning some deer skin. Quest hint: Equip clothing that give a bonus on Toughness, Stamina, Swimming, Fine motor skills and Trading. You can maximize your reward this way. | |||
|finish text=Terrific! There was even enough leather to make a belt. The belt grants you a bonus towards Vigor and Shooting, making your melee weapons and firearms more effective by dealing extra damage. | |||
}} | |||
{{Quests | |||
|name=The sword master | |||
|questgiver=Little Eagle | |||
|filename=tiny_eagle | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#The sword master|The sword master]] | |||
Go to Little Eagle | |||
|complete=Go to Little Eagle <br /> | |||
{{JobReq|Hunting turkey|Hunting turkey|4x}} | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
|start text=Forging always makes me hungry. Could you please get me something to eat? Turkeys! They're fairly harmless but very fast. But I think you can manage to catch our dinner. Quest hint: Equip clothing that give you a bonus on Reflex, Hide, Shooting, and Setting traps. Hiding brings in double amount of points for this job. | |||
|finish text=Good hunting. I will now retire for the finishing as this requires some concentration, if you may excuse me. In the meantime you can go back to the saloon. When I'm done I will send the weapon to the Sheriff. | |||
}} | |||
{{Quests | |||
|name=The trap | |||
|questgiver=Sheriff John Fitzburn | |||
|filename=Sheriffnpc | |||
|unlock='''Resolve:'''<br />[[Save the saloon, part 2#The sword master|The sword master]] | |||
|complete={{JobReq|Cowboy|Cowboy|4x}} | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
|start text=While you were gone we came up with a plan. We will lure Bad McQueen into an ambush, and this is how: He likes T-Bone Steaks more than anything, so if we bring out the cows it won't take too long before he shows up and tries to steal them. Good plan, or? What do you think? | |||
|finish text=The trap is set. Now we just need Little Eagle's weapon. | |||
}} | |||
{{Quests | |||
|name=Choose a weapon | |||
|questgiver=Sheriff John Fitzburn | |||
|filename=Sheriffnpc | |||
|unlock='''Resolve:'''<br / >[[Save the saloon, part 2#The trap|The trap]] | |||
|complete= | |||
|reward='''Choose:'''<br /> | |||
{{ItemReward|ScoutAxe|Scout's axe}} | |||
OR | |||
{{ItemReward|GreenhornSlinghot|Greenhorn slingshot}} | |||
|start text=Little Eagle has finished the weapon. There are different kinds of weapons and everyone should choose one that suits him best. There are weapons for close combat and long-distance combat. Both are very effective and dangerous. Select one of those two types and familiarize yourself with it. Quest hint: You can only select one of the two rewards. | |||
|finish text=A great choice. Let's see if you know how to handle it and can defeat Bad McQueen. | |||
}} | |||
{{Quests | |||
|name=Showdown | |||
|questgiver=Sheriff John Fitzburn | |||
|filename=Sheriffnpc | |||
|unlock='''Resolve:'''<br / >[[Save the saloon, part 2#Choose a weapon|Choose a weapon]] | |||
|complete=Shoot Bad McQueen | |||
|reward={{Reward|experience|30|30 Experience points}} | |||
{{Reward|money|500|$500}} | |||
|start text=That's him, Bad McQueen, the big boss of the bandits. If you beat him, the saloon will be safe once and for all. You can do it! Quest hint: You must get the Outlaw to 0 health points. | |||
|finish text=Haha, you showed him! Finally we are free of these saloon-terrorizing scoundrels, thank you! | |||
}} | |||
__NOTOC__ | __NOTOC__ | ||
Version vom 16. April 2017, 07:20 Uhr
Rette den Saloon Teil 2
ID:1 | Neue Banditen | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Erreiche Level 8 Erledige: |
Besiege Bad McQueens Handlanger. | |||
Start | Ende |
ID:1 | Aufrüsten | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Erledige: Rette den Saloon Teil 2 |
||||
Start | Ende |
ID:1 | Aufrüsten | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Erledige: Rette den Saloon Teil 2 Vorlage:Needleandthreat
Needle and thread |
Vorlage:Needleandthreat
Needle and thread Vorlage:Cottonbale
Bale of cotton |
Vorlage:Tutorial pants
Starter pants |
||
Start | Ende |
ID:1 | Arming up | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Resolve: Arming Up |
Vorlage:DustRag
Dust rag | |||
Start | Ende |
ID:1 | Arming up | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Resolve: Arming up |
Vorlage:DustRag
Dust rag | |||
Start | Ende |
ID:1 | Trading | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Sheriff John Fitzburn | Resolve: Arming Up |
Selling "Dust rag"! | ||
Start | Ende |
ID:1 | Horse | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Sheriff John Fitzburn | Resolve: Trading |
$ 200 | Vorlage:YoungStalion
Young stallion |
|
Start | Ende |
ID:1 | Arming up | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Resolve: Horse |
Vorlage:Tabacco
Tobacco |
|||
Start | Ende |
ID:1 | The sword master | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Resolve: Arming up |
Resolve: The sword master |
|||
Start | Ende |
ID:1 | The sword master | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Accept: The sword master or Resolve: The sword master Go to Little Eagle |
Vorlage:Planks
Wood Go to Little Eagle |
|||
Start | Ende |
ID:1 | The sword master | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Resolve: The sword master Go to Little Eagle |
Go to Little Eagle |
Vorlage:Tutorial belt
Starter belt |
||
Start | Ende |
ID:1 | The sword master | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Resolve: The sword master Go to Little Eagle |
Go to Little Eagle |
|||
Start | Ende |
ID:1 | The trap | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Sheriff John Fitzburn | Resolve: The sword master |
4x
|
||
Start | Ende |
ID:1 | Choose a weapon | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Sheriff John Fitzburn | Resolve: The trap |
Choose: Vorlage:ScoutAxe
Scout's axe OR Vorlage:GreenhornSlinghot
Greenhorn slingshot | ||
Start | Ende |
ID:1 | Showdown | |||
Questgeber | Anforderungen | Benötigt | Belohnung | |
Sheriff John Fitzburn | Resolve: Choose a weapon |
Shoot Bad McQueen | ||
Start | Ende |